NewIntroducing our latest innovation: Library Book - the ultimate companion for book lovers! Explore endless reading possibilities today! Check it out

Write Sign In
Library BookLibrary Book
Write
Sign In
Member-only story

Build High-Quality Real-Time 3D Graphics with OpenGL, GLSL, and C++ (3rd Edition)

Jese Leos
·4.7k Followers· Follow
Published in OpenGL 4 Shading Language Cookbook: Build High Quality Real Time 3D Graphics With OpenGL 4 6 GLSL 4 6 And C++17 3rd Edition
3 min read ·
694 View Claps
40 Respond
Save
Listen
Share

This comprehensive guide will teach you everything you need to know to create stunning 3D graphics in real time. Whether you're a beginner or an experienced programmer, this book will help you take your skills to the next level.

OpenGL 4 Shading Language Cookbook: Build high quality real time 3D graphics with OpenGL 4 6 GLSL 4 6 and C++17 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
by David Wolff

4.3 out of 5

Language : English
File size : 25599 KB
Text-to-Speech : Enabled
Screen Reader : Supported
Enhanced typesetting : Enabled
Print length : 472 pages

The 3rd edition of this bestselling book has been fully updated to cover the latest versions of OpenGL and GLSL. It also includes new chapters on advanced topics such as tessellation, geometry shaders, and compute shaders.

What You'll Learn

  • The basics of OpenGL and GLSL
  • How to create and manage 3D objects
  • How to apply lighting and shading to your objects
  • How to use textures and materials to add realism to your scenes
  • How to create and animate complex 3D scenes
  • Advanced topics such as tessellation, geometry shaders, and compute shaders

Who This Book Is For

This book is for anyone who wants to learn how to create high-quality 3D graphics in real time. Whether you're a beginner or an experienced programmer, this book will help you take your skills to the next level.

About the Author

David Eberly is a world-renowned expert in 3D graphics. He has written over 20 books on the subject, and his software is used by major game developers around the world.

Free Download Your Copy Today

Don't miss out on the opportunity to learn from the best. Free Download your copy of Build High-Quality Real-Time 3D Graphics with OpenGL, GLSL, and C++ (3rd Edition) today.

Free Download Now

Reviews

"The definitive guide to OpenGL and GLSL. This book is a must-read for anyone who wants to create high-quality 3D graphics." - Game Developer Magazine

"David Eberly is a master of 3D graphics. His books are always clear, concise, and informative. This latest edition is no exception." - ACM SIGGRAPH

OpenGL 4 Shading Language Cookbook: Build high quality real time 3D graphics with OpenGL 4 6 GLSL 4 6 and C++17 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
by David Wolff

4.3 out of 5

Language : English
File size : 25599 KB
Text-to-Speech : Enabled
Screen Reader : Supported
Enhanced typesetting : Enabled
Print length : 472 pages
Create an account to read the full story.
The author made this story available to Library Book members only.
If you’re new to Library Book, create a new account to read this story on us.
Already have an account? Sign in
694 View Claps
40 Respond
Save
Listen
Share

Light bulbAdvertise smarter! Our strategic ad space ensures maximum exposure. Reserve your spot today!

Good Author
  • Clay Powell profile picture
    Clay Powell
    Follow ·12.2k
  • Denzel Hayes profile picture
    Denzel Hayes
    Follow ·5.4k
  • George Orwell profile picture
    George Orwell
    Follow ·11.9k
  • Jack Butler profile picture
    Jack Butler
    Follow ·11k
  • Jeff Foster profile picture
    Jeff Foster
    Follow ·7.7k
  • Paul Reed profile picture
    Paul Reed
    Follow ·5.9k
  • Edgar Cox profile picture
    Edgar Cox
    Follow ·10.8k
  • Giovanni Mitchell profile picture
    Giovanni Mitchell
    Follow ·14.3k
Recommended from Library Book
Logic Made Easy: How To Know When Language Deceives You
Cameron Reed profile pictureCameron Reed

How to Know When Language Deceives You

Unmasking the Power of...

·5 min read
1k View Claps
80 Respond
50 Things To Know About Planning Home Schooling Excursions (50 Things To Know Parenting)
Robbie Carter profile pictureRobbie Carter

50 Things To Know About Planning Home Schooling...

: The Power of Hands-On Learning Embarking...

·7 min read
319 View Claps
40 Respond
Calculus: Single And Multivariable 8th Edition
Julio Cortázar profile pictureJulio Cortázar
·4 min read
1k View Claps
55 Respond
Bunnicula: A Rabbit Tale Of Mystery (Bunnicula And Friends 1)
Jaime Mitchell profile pictureJaime Mitchell

Bunnicula and Friends: A Spooktacular Tale of Mystery and...

In the quaint little town of Celeryville,...

·4 min read
1.1k View Claps
90 Respond
Peppa S Easter Egg Hunt (Peppa Pig)
Josh Carter profile pictureJosh Carter
·3 min read
626 View Claps
48 Respond
A Boy Called Dickens Deborah Hopkinson
Donovan Carter profile pictureDonovan Carter
·5 min read
582 View Claps
81 Respond
The book was found!
OpenGL 4 Shading Language Cookbook: Build high quality real time 3D graphics with OpenGL 4 6 GLSL 4 6 and C++17 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
by David Wolff

4.3 out of 5

Language : English
File size : 25599 KB
Text-to-Speech : Enabled
Screen Reader : Supported
Enhanced typesetting : Enabled
Print length : 472 pages
Sign up for our newsletter and stay up to date!

By subscribing to our newsletter, you'll receive valuable content straight to your inbox, including informative articles, helpful tips, product launches, and exciting promotions.

By subscribing, you agree with our Privacy Policy.


© 2024 Library Book™ is a registered trademark. All Rights Reserved.